#include "fxcc/imgui/Editor.h"
#include "fxcc/mono/ClazzIndex.h"

using namespace fxcc::imgui;

template <>
bool Editor::Edit(const std::string& label, mono::ClazzIndex& inst)
{
    EditInst<std::string>("dll", inst.m_DllName);
    EditInst<std::string>("class", inst.m_ClazzName);
    EditInst<std::string>("namespace", inst.m_NamespaceName);
    return false;
}
